Ubisoft Closes Beloved 26-Year-Old Studio, Cuts Black Flag Remake Team

Ubisoft Closes Beloved 26-Year-Old Studio, Cuts Black Flag Remake Team

Ubisoft proposes closing Trials studio RedLynx, putting up to 52 jobs at risk, as 70 roles are impacted at Black Flag remake developer Ubisoft Singapore.

Ubisoft has proposed closing RedLynx, the Finnish studio best known for the Trials motorcycle racing series, potentially affecting up to 52 positions. At Ubisoft Singapore, the developer of Assassin’s Creed: Black Flag Resynced, Ubisoft said 70 positions have been impacted to align the studio with upcoming production needs. These latest reductions come as the game industry continues to struggle.

The proposed RedLynx closure depends on a local negotiation process. In a leaked statement seen by Eurogamer, Ubisoft said: “Today, we informed our teams of a proposal to close RedLynx in Finland, subject to the local change negotiation process, which would affect up to 52 positions.”

Ubisoft linked the Singapore cuts to the studio’s forthcoming production requirements: “At Ubisoft Singapore, 70 positions have been impacted to align the studio with upcoming production needs. The studio remains an important part of Ubisoft’s global production organisation.”

The cuts in Singapore come after Assassin’s Creed: Black Flag Resynced received critical praise and recorded strong sales at launch. More than 3 million copies sold in the first week, while its Steam concurrent player count reached 99,000, making this the franchise’s largest debut. Singapore’s earlier work included Skull and Bones, a pirate game that received poor reviews after a long and troubled development process.

“We deeply value the contributions of both teams and recognise the impact this may have on our colleagues,” Ubisoft added. “We are committed to supporting our teams throughout this process and conducting it with care and respect.”

An earlier Ubisoft announcement, in October 2025, outlined plans to lay off up to 60 RedLynx employees and refocus the studio’s remaining staff on developing mobile games. The studio hasn’t had a major release since 2019’s Trials Rising. Since then, it has made a Stadia port of The Division 2, released the mobile game Gwen’s Getaway, and contributed development support to 2025’s Star Wars: Outlaws.

How long had RedLynx operated when the closure was proposed?

RedLynx began in 2000 and has contributed to more than 30 titles. The studio first released Trials, a motorcycle trials game played in a browser, then followed it with the browser game Trials 2. The series mixes challenging sports gameplay and pseudo-puzzles: players steer their motorcycles through difficult environments by controlling the angle of the bike and its throttle. Careful handling lets them cross terrain that appears impossible to pass.

In 2009, the series arrived on Xbox 360 with Trials HD, which Polygon describes as beloved. Launched during the second annual Xbox Live Summer of Arcade, the game sold more than 2 million copies. Ubisoft bought RedLynx in 2011, after which the studio released Trials Evolution, Trials Fusion, and Trials Rising.

Polygon views the proposed closure of RedLynx and the Singapore layoffs as further signs of Ubisoft’s financial difficulties. The publisher transferred several of its biggest franchises to a separate entity in March 2025. Backed by tech giant Tencent, that entity includes Assassin’s Creed, Far Cry, and Rainbow Six. Just last week, Ubisoft also announced plans to close the Rainbow Six mobile game.

The Genius Geek
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